![]() Enormous spoilers follow.Ĭall of Duty 4 had a hell of a lot of time and money spent on it, and it shows in many of its major visual setpieces. Hit the jump for clarification of the question, and a possible answer. The question is, then, does brilliant storytelling and use of videogame-specific mechanics in telling it make up for the fact that the narrative itself is a morally simplistic work of total fiction? ![]() The battles presented in Modern Warfare don’t recreate or parallel the ambiguous skirmishes of the Iraq War they take place within a “War on Terror” which doesn’t actually exist - within the world of Call of Duty 4, there really are evil Muslims and Russians in the Middle East armed with nuclear weapons. Instead of dealing with the Iraq War using the same multi-perspective storytelling conceit of the previous Call of Duty games, CoD4 chose instead to tell the story of a more or less completely fictional war against completely fictional baddies with a completely fictional sense of black-and-white morality. Secondly, I felt a great deal of disappointment and irritation that such a plot was wasted on a totally apolitical, socially irrelevant plot which was - let’s be honest - fiction to its very bones. Firstly, I was filled with elation stemming from the fact that I had completed a videogame which, through use of multiple characters and refusal to leave the first-person perspective, had crafted one of the most intelligent and emotionally involving plots I’d ever seen in a military-based FPS. I recently played all the way through the Call of Duty 4: Modern Warfare single player campaign and, upon completing it, I felt two significant emotions.
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